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EDUARD MEDINA

LEVEL DESIGNER/ ENVIROMENTAL ART

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About me 

I am a level designer currently living in San Jose. I grew up in the silicon valley surrounded by technology.  Designing games has been a long time passion of mine that I used to grow my creativity and  I want to share this experience by creating games.

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Over the years I have gained the knowledge and skills to evolve my passion into a career.

My many years of experience with both level design and environmental art include programs such as Unreal, Unity, Maya, and Photoshop

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WHITE BOX DESIGN

Made Using SketchUp and Photoshop

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ENVIRONMENT ART

Enviroment_alley.png

Enviroment_alley.png

enviroment_alley_Night.png

enviroment_alley_Night.png

masquerade1.png

masquerade1.png

Enviroment_08.png

Enviroment_08.png

ruins2.png

ruins2.png

spiderbite (2).png

spiderbite (2).png

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ENVIROMENT ART

MADE USING THE CORE ENGINE

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Home: Pro Gallery

PROJECT: KRONOS

ROLE:

Game/Level Designer, Engine Implementation

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PROJECT: KRONOS LEVEL DESIGN

Made Using Photoshop

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Home: Text
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